Underworld node solver

Click the braziers on the map to match the room as you find it, burning or cold. The solver lists the shortest order to light the cold ones in to bring up the Underworld's mana node.

The Underworld from above: stone walkways round a lake of fire, a brazier and a portal at the end of eachNode

5 of 5 burning

All five are burning

In the game the node is now on the skull in the middle of the room, for a minute. Stand within two squares of it and double-click it to bond with it. Then the room resets, with one or two braziers cold.

Not what you see? Click each cold brazier on the map.

How the puzzle works

Each brazier in the Underworld stands by the portal to a town's inn, and a cold brazier's portal is closed. The portal to Raza is always open.

Double-click a cold brazier, standing within three squares of it, to light it. It flips itself and the two braziers across the room: cold ones light, burning ones go out. A burning brazier can't be put out by hand, so only the cold ones can be used.

  • Tos (northwest) flips Tos, Barloque and Marion.
  • Cor Noth (northeast) flips Cor Noth, Marion and Jasper.
  • Barloque (east) flips Barloque, Jasper and Tos.
  • Marion (south) flips Marion, Tos and Cor Noth.
  • Jasper (west) flips Jasper, Cor Noth and Barloque.

With all five burning, the node appears on the skull for a minute. Then the braziers reset with one or two cold, and they reset every ten minutes while nobody is in the room.