Bond
Original Meridian 59 client artwork; used with project permission.

The spellbook

Bond

Infuses an item with a soft white light, binding it to its owner so that it stays with them even when they die. However, the bond requires terrific amounts of energy to form. Requires 5 white heartstones, 50 polished seraphym, 50 diamonds and 15 yellow mushrooms crushed to amplify the caster's mystical energy. The item to be bonded must be targeted. Once the casting is complete the item will follow its owner to hell itself.

Level
6
Mana
50
Vigor
50

Stats

As the game's Stats tab shows them, for a character with every stat at 70.
Spellpower 50Spellpower 99
EffectThe item you target stays with you when you die, for good. Gold, reagents and ammunition can't be bonded.
Mana4948
Vigor50
Reagents15 yellow mushrooms, 5 white heartstone, 50 diamonds, 50 polished seraphym
Cast time0.5 seconds0.2 seconds
Recoverya second
Training60 points to improve

School

Reagents

Teachers