Heat
Original Meridian 59 client artwork; used with project permission.

The spellbook

Heat

Fills the room with the earth magic of Faren, heating all armor to a primordial molten state and searing the flesh of those who wear it. The heavier the armor, the worse the burns, and the heat saps the wearer's vigor. Monsters scorch too. Requires red mushroom and firesand to cast.

Level
4
Mana
8
Vigor
1

Stats

As the game's Stats tab shows them, for a character with every stat at 70.
Spellpower 50Spellpower 99
EffectEvery 5 seconds for 110 seconds it strikes each foe in the room: a monster for 4, a player the harder the heavier their armor.Every 5 seconds for 159 seconds it strikes each foe in the room: a monster for 5, a player the harder the heavier their armor.
Mana76
Vigor1
Reagents1 firesand, 1 red mushroom
Recoverya second
Training30 points to improve

School

Reagents

Teachers