Hold
Original Meridian 59 client artwork; used with project permission.

The spellbook

Hold

Surrounds the target with magical energy, causing paralysis for several seconds. Requires two purple mushrooms to cast.

Level
4
Mana
15
Vigor
2

Stats

As the game's Stats tab shows them, for a character with every stat at 70.
Spellpower 50Spellpower 99Spellpower 150
EffectHolds the target for 5 to 6 seconds: a player can't move, fight or cast, and a monster can't move or fight. A helmet shortens it, and free action shortens it or wards it off.Holds the target for 7 to 8 seconds: a player can't move, fight or cast, and a monster can't move or fight. A helmet shortens it, and free action shortens it or wards it off.Holds the target for 9 to 10 seconds: a player can't move, fight or cast, and a monster can't move or fight. A helmet shortens it, and free action shortens it or wards it off.
Mana141313
Vigor2
Reagents2 purple mushrooms
Cast time0.6 seconds0.3 seconds0.3 seconds
Recoverya second
Training40 points to improve

School

Reagents

Teachers