
The spellbook
Illusionary Wounds
Causes the victim to see imagined wounds, but imagination always gives in to one's right mind, assuming one lives so long. A monster never sees through it: its wounds stay. The wounds never kill by themselves, and they leave the victim bewildered. Requires solagh and firesand.
- Level
- 3
- Mana
- 7
- Vigor
- 2
Stats
| Spellpower 50 | Spellpower 99 | Spellpower 150 | |
|---|---|---|---|
| Effect | Wounds a monster for 7 to 20 health, a third of its health at most and never below 10; a player's wounds heal back after 57 seconds. | Wounds a monster for 14 to 40 health, a third of its health at most and never below 10; a player's wounds heal back after 80 seconds. | Wounds a monster for 21 to 61 health, a third of its health at most and never below 10; a player's wounds heal back after 80 seconds. |
| Mana | 6 | 5 | 5 |
| Vigor | 2 | ||
| Reagents | 1 firesand, 1 vial of solagh | ||
| Recovery | 2 seconds | ||
| Training | 30 points to improve | ||


