
The spellbook
Phase
By phasing partially out of existence, one may become temporarily immune to danger... but, adventurers be warned: stay out of phase too long and you will be hurled back to the last safe place you visited. Time spent phased out is cumulative until you reach a safe place in which to recover.
- Level
- 1
- Mana
- 0
Stats
| Spellpower 50 | Spellpower 99 | |
|---|---|---|
| Effect | Until you cast it again you are phased out: nothing can harm you, and you can't move, fight or cast. You have 10 minutes and 40 seconds of it, refilled in any safe place or second for second once you are back; run out and you are hurled to the last safe place you visited. | |
| Mana | none | |
| Training | 10 points to improve | |
