Seduce
Original Meridian 59 client artwork; used with project permission.

The spellbook

Seduce

You worm your way into the mind of a weak-willed creature, in the hope that it will follow you and fight for you if you are attacked. Requires one web moss and two kriipa claws.

Level
6
Mana
18
Vigor
3

Stats

As the game's Stats tab shows them, for a character with every stat at 70.
Spellpower 50Spellpower 99Spellpower 150
EffectCharms a monster up to level 105 (from your health, intellect and spellpower) to follow you and fight for you for 41 to 45 seconds, then it turns on you if you're in its room. Fail against one of level 427 or more and it attacks you.Charms a monster up to level 105 (from your health, intellect and spellpower) to follow you and fight for you for 54 to 60 seconds, then it turns on you if you're in its room. Fail against one of level 427 or more and it attacks you.Charms a monster up to level 105 (from your health, intellect and spellpower) to follow you and fight for you for 68 to 75 seconds, then it turns on you if you're in its room. Fail against one of level 427 or more and it attacks you.
Mana171616
Vigor3
Reagents2 kriipa claws, 1 web moss
Recoverya second
Training60 points to improve

School

Reagents

Teachers