Truce
Original Meridian 59 client artwork; used with project permission.

The spellbook

Truce

The spirit of Shal'ille descends upon the area and calms the minds of all present. For up to about two minutes no one there can fight monsters, nor can monsters fight back, though players may still fight each other. Requires two emeralds and two vials of yrxl sap to cast.

Level
5
Mana
20
Vigor
3

Stats

As the game's Stats tab shows them, for a character with every stat at 70.
Spellpower 50Spellpower 99Spellpower 150
EffectFor 35 seconds to 70 seconds no one in the room can attack a monster or be attacked by one, and monsters can't cast; players may still fight each other.For 59 seconds to 119 seconds no one in the room can attack a monster or be attacked by one, and monsters can't cast; players may still fight each other.For 85 seconds to 2 minutes and 50 seconds no one in the room can attack a monster or be attacked by one, and monsters can't cast; players may still fight each other.
Mana191818
Vigor3
Reagents2 yrxl sap, 2 emeralds
Recoverya second
Training40 points to improve

School

Reagents

Teachers