Umbrella
Original Meridian 59 client artwork; used with project permission.

The spellbook

Umbrella

Creates a dome of magical energy around the caster. Everyone inside, foes included, resists a little of all damage, and attacks from outside the dome find it much harder to land. The caster sustains it with mana drained every few seconds, and it fades when the caster rests or runs out of mana. Requires two emeralds to cast.

Level
5
Mana
15
Vigor
1

Stats

As the game's Stats tab shows them, for a character with every stat at 70.
Spellpower 50Spellpower 99Spellpower 150
EffectEveryone within 4.5 squares of you that it covers (you, your guildmates and anyone you could attack, monsters included) resists 10% of all spell and weapon damage, and players inside get 100 more defense against attackers it doesn't cover. It lasts until you rest, cast it again or run out of mana.Everyone within 6.0 squares of you that it covers (you, your guildmates and anyone you could attack, monsters included) resists 19% of all spell and weapon damage, and players inside get 198 more defense against attackers it doesn't cover. It lasts until you rest, cast it again or run out of mana.Everyone within 6.0 squares of you that it covers (you, your guildmates and anyone you could attack, monsters included) resists 30% of all spell and weapon damage, and players inside get 300 more defense against attackers it doesn't cover. It lasts until you rest, cast it again or run out of mana.
Mana14, then 7 more every 5.1 seconds while it lasts13, then 7 more every 5.1 seconds while it lasts13, then 7 more every 5.2 seconds while it lasts
Vigor1
Reagents2 emeralds
Recoverya second
Training50 points to improve

School

Reagents

Teachers