Vertigo
Original Meridian 59 client artwork; used with project permission.

The spellbook

Vertigo

This spell causes the victim to become so ill that they can hardly stand, much less fight, and leaves them bewildered. Requires two dragonfly eyes and a vial of solagh to cast.

Level
3
Mana
12
Vigor
2

Stats

As the game's Stats tab shows them, for a character with every stat at 70.
Spellpower 50Spellpower 99Spellpower 150
EffectA player loses 20 agility, might and aim, a monster 20% of its offense and defense, for 18 to 20 seconds. Then its victim is bewildered for 15 seconds, taking a tenth more damage from everyone.A player loses 24 agility, might and aim, a monster 24% of its offense and defense, for 26 to 29 seconds. Then its victim is bewildered for 15 seconds, taking a tenth more damage from everyone.A player loses 30 agility, might and aim, a monster 30% of its offense and defense, for 36 to 40 seconds. Then its victim is bewildered for 15 seconds, taking a tenth more damage from everyone.
Mana111010
Vigor2
Reagents1 vial of solagh, 2 dragonfly eyes
Recoverya second
Training30 points to improve

School

Reagents

Teachers