
The quest journal
Fallen Halls V: Abandoned Warehouse
"Captain Vesk still holds the Abandoned Warehouse for the Order."
- Health
- 100–150
- Experience
- 14,281
Given by
- FrularQuest giver
- The Guildmaster’s HallWhere Frular is
See The Guildmaster’s Hall on the world map
"Captain Vesk smuggled spices once. Now he smuggles bones, bound spirits and crates that whisper, for the Order of Necromancers, out of the old warehouse in the Ports of Barloque. Stop him, and find out where his cargo goes. Its door is off the Ports of Barloque."
Requirements
- At least 100 health
- A member of a guild
- Finish first: Fallen Halls IV: Old Dwarven Hall
Suggested for 100–150 health.
Steps
- Captain Vesk brought down in the Abandoned WarehouseWhere: The Abandoned Warehouse
Rewards
- On completion
- 14,281 experience, 3,000 shillings, 6 prestige for your guild
- Repeat
- Once
"Vesk's ledgers are a fine read. The crates don't go to sea at all. They go down, into the Sewers of Barloque, where the Order keeps a hideout of its own. Something beneath the city is being fed, too."
Quest chain: The guild story
One of 17 quests. Each one opens once those above it are done.
- A Guild's Calling80–150 health
- Fallen Halls I: Den of Shadows80–150 health
- Rank I: Den of Shadows80–150 health
- Fallen Halls II: Friends of the Forest90–150 health
- Rank II: Friends of the Forest90–150 health
- Fallen Halls III: Muskgate Post100–150 health
- Rank III: Muskgate Post100–150 health
- Fallen Halls IV: Old Dwarven Hall100–150 health
- Rank IV: Old Dwarven Hall100–150 health
- Fallen Halls V: Abandoned Warehouse100–150 health
- Rank V: Abandoned Warehouse100–150 health
- Fallen Halls VI: Sewer Hideout100–150 health
- Rank VI: Sewer Hideout100–150 health
- Fallen Halls VII: Slaughtered Command100–150 health
- Rank VII: Slaughtered Command100–150 health
- Fallen Halls VIII: Wetland Fortress100–150 health
- Rank VIII: Wetland Fortress100–150 health
- Fallen Halls I: Den of Shadows80–150 health
