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The quest journal
Rank I: Den of Shadows
Mistress Ysolde still holds the Den of Shadows for the Order.
- Health
- 80–150
- Experience
- 3,281
Given by
No one offers this quest: guild members take it from the Quests tab of the guild window.
An End Game dungeon, rank I of VIII. The Order of Necromancers holds the Den of Shadows, its door off the Lake of Jala's Song. Her illusionists and the shadowbeasts they keep hold the old guild's caves. Break its guard, open the sanctum and bring down Mistress Ysolde. The Order returns with every Meridian day, and you may take this on once a day.
Requirements
- At least 80 health
- A member of a guild
- Finish first: Fallen Halls I: Den of Shadows
Suggested for 80–150 health.
Steps
- Mistress Ysolde brought down in the Den of ShadowsWhere: The Den of Shadows
Rewards
- On completion
- 3,281 experience, 500 shillings
- Repeat
- Every 24 hours
Mistress Ysolde has fallen, and the Den of Shadows is free of the Order until the new day.
Quest chain: The guild story
One of 17 quests. Each one opens once those above it are done.
- A Guild's Calling80–150 health
- Fallen Halls I: Den of Shadows80–150 health
- Rank I: Den of Shadows80–150 health
- Fallen Halls II: Friends of the Forest90–150 health
- Rank II: Friends of the Forest90–150 health
- Fallen Halls III: Muskgate Post100–150 health
- Rank III: Muskgate Post100–150 health
- Fallen Halls IV: Old Dwarven Hall100–150 health
- Rank IV: Old Dwarven Hall100–150 health
- Fallen Halls V: Abandoned Warehouse100–150 health
- Rank V: Abandoned Warehouse100–150 health
- Fallen Halls VI: Sewer Hideout100–150 health
- Rank VI: Sewer Hideout100–150 health
- Fallen Halls VII: Slaughtered Command100–150 health
- Rank VII: Slaughtered Command100–150 health
- Fallen Halls VIII: Wetland Fortress100–150 health
- Rank VIII: Wetland Fortress100–150 health
- Fallen Halls I: Den of Shadows80–150 health